

Well, yeah a PC game from 1988 or so is gonna be bland compared to an SFC game from the mid-90s, particularly one by Squaresoft. Two BattleTech games, which were really bland, especially when compared to something like Front Mission series. Recently, The Ur-Quan Masters has been meticulously recreated in HD(which gave me an excuse to replay it for the tenth time since manipulating the evil but tragically stupid starfaring spiders from the Ilwrath race into calling themselves Dill-rats never gets old) retaining the detail and artistic integrity of the original.
TYRIAN 2000 SOURCE CODE FOR FREE
The game is available for free under the name of The Ur-Quan Masters(since the original name is copyrighted):
TYRIAN 2000 SOURCE CODE CODE
In early 2000s the source code was released and the fan community remade the improved 3DO version for Windows and a number of other operating systems and devices(there's even a PSP version!). Originally a PC game, it was ported over to the 3DO with improvements. SC2 is a space exploration/adventure with depth and variety that few games could match(Starflight is the next best thing). or if Star Control 2 sucked it would be Mass Effect. Runs well in both DOSBox and WinXP.Ĭontinuing the topic of oldies but goodies, I hope everyone here has played Star Control 2? If Mass Effect didn't suck it would be Star Control 2. It's like proto-Avatar but better and with naked furries. Two pre-Fallout sci-fi crpgs (with fantasy elements) I'd recommend are Perihelion (Amiga, 1993) and Albion (MS-DOS, 1995). Space 1889, Sentinel Worlds and Starflight games - never played those. Twilight 2000 - same, though it at least had interesting (for me) premise, as it takes place in my country (Poland) after World War 3.

Two Megatraveller games with character creation system more interesting and better than the rest of the game. I also thought that sci-fi rpgs were a scarce commodity then, but looking at places like CRPG Addict blog, there were actually quite a few of them. Second is that finally we have an RPG with a sci-fi setting (which even among PC RPGs, are far more rare than I would like), and on top of that the mechanics actually feel like they were adapted to fit a more sciencey universe as opposed to just "we'll call magic 'psychic powers' so that it can mechanically be the same as fantasy RPGs." _ġcc List - Youtube - You emptylock my heart Is any of this familiar to anyone? It's been bothering me for YEARS. *This is more blurry than other memories but some of the dialogue boxes might've been in German or other language, I do remember saying "ja" instead of yes *Spoke to a (i think female?) NPC outside and asked about disease, she said the worst I'd get is a cough from sleeping outside. *I don't remember there being any combat in the village I started in. *I entered a tavern and tried two options: buying a round for every patron, and attempting to play music using my party's weapons, I was promptly thrown out. *I tried swimming in water once and a party member or two drowned

*You could speak to somebody in a church/temple and offer a donation *There were party member portraits on screen The UI looked something like this game Ishar III, but that's not it. There was a first person RPG, at least I think it was an RPG but I can't remember what it was called. So when i was a kid I had a shareware disc with all sorts of cool shit like Doom demo (and raptor call of shadows heh). Alright prepare for some foggy and possibly incorrect memories.
